Dev Blog: Week 3

Project Summary

We had our 1/4 this week and we got many valuable feedback from faculties which can help us with iteration of the design. We implement the design this week and we will start building next week.

Current Schedule

  • 1/4 on Wednesday
  • Iterate a version of the design
  • Write the details about the first island the design
  • Start programming next week

What went well

  • Iterated the gameplay mechanics
  • List out the required assets for the artists to start next week

Issues for support

None

Design Update

This is the detail gameplay mechanics of the game. The core essence of the first island is a floating haven, bearing the whispers of trees harmoniously fused with the veins of a sprawling circuit board. The concept germinated from envisioning a domain where the natural and digital realms aren’t at odds but in symphony, a symbol of the symbiotic relationship between the organic and synthetic realms in our game’s narrative.