Dev Blog: Week 4

Project Summary

This week we had our detailed design of the first level of the game. We have our card design and implemented basic interaction of player.

Current Schedule

  • Implement the most basic interactions of the player
  • Implement card functions in game
  • Write the tutorial design of the game tutorial
  • Finish the card art design

What went well

  • Finished the poster, logo and half sheet design.
  • Finish the detail design of the first island and it’s puzzles.
  • Finished the art design for first level cards.

Issues for support

None

Design Update

Art Update

This is the design of the card in the game that the player can use to manipulate objects in the game. The design of the cards get inspiration form sim cards and will have allow the player to have skills.

Programming Update

Basic Character Interactions:

  • The fundamental movements such as walking, running, and jumping have been programmed and refined to ensure smooth character navigation throughout the game world.
  • Collision detection has been optimized to prevent any unintended interactions with the environment, providing a bug-free traversal experience.