Dev Blog: Week 9

Project Summary

This week we finished building level 2 of the game and we playtest with people form different ages.

Current Schedule

  • Finish art and programming for level 2
  • Playtesting with middle school students in grades 6-8 (ages 11-13) and other age playtesters on Friday and Saturday
  • Next week’s plan is to debug level 2 and add narrative components to level 2

What went well

  • Finished the second level of the game
  • We had a total of 43 playtesters this week, age range from 11 to 69
  • Playtest on ETC playtest day

Issues for support

None

Programming Update

This week we have finished all the puzzles of the second level. Our goal is to continuing debugging for level 2 next week. We will start finetuning level 2 base on feedback.

This level focuses on the RSA part of cybersecurity. There are public and private components in our puzzles.

Playtest Update

We play tested with middle school students on Friday and we had ETC playtest day on Saturday. Overall we got positive feedback from them and we will refine the detail of the game based on their feedback.

Since our game’s target player is middle school and high school students, we mainly focuses on observing their reaction while playing the game and review their feedback in more detail. We notices that we did will in engaging the player in general, they are able to solve the puzzles and know the where they need to go. And what we need to improve on is to add more sound effects and refine the storyline/narrative.