This week, we began refining our pet based on our Softs feedback. We […]
This week, we had our Softs on Thursday, where we demoed to faculty […]
This week, we’ve been hard at work implementing the changes we proposed after […]
This week, we prepared for the ETC’s Playtest Day, where we demoed our […]
This week, part of our team was away at GDC (Game Developers Conference) […]
This week we conducted several playtests, gathering insightful and unexpected results that will […]
This week, we prepared for and gave our halves presentations. Here is our […]
This week was a whirlwind of creativity, problem-solving, and preparation as we gear […]
This week was packed with exciting developments, inspiring discussions, and some technical challenges […]
This week, we began our first sprint since refining our plan after 1/4s. […]
This week, we had our 1/4s Monday afternoon, which helped us settle on […]
This week, we fleshed out our design, refining our character and brainstorming a […]
This week, we official kicked off PPP: Physical Presence Pet. Our goal is […]