We created animations for the bell character to give it more personality and […]
Playtest Day We made more changes after playtest day. We added ghost shaders […]
Boss Fight Design Changes to UI, Added More Puzzles, Playtests We introduced additional […]
Refinement to the idea Changes in Narrative and Gameplay. We worked on implementing […]
Halves presentation This week we were grinding getting the level playable. we had […]
First Playtest […]
We have finished the proof of concept for the Hand boss mocap pipeline […]
It’s been a busy week so far. Here is what the team has […]
Our advisors selected the third pitch. We began refining the narrative, characters, and […]

Recent Comments

No comments to show.