Boss Fight Design

Changes to UI, Added More Puzzles, Playtests

We introduced additional puzzles after observing that players responded positively to the puzzle elements in our game. We continued refining these puzzles through playtesting to ensure they felt engaging rather than frustrating. After implementing these changes, fewer players attempted to break the game and instead engaged with it as intended.

We also added an interactive map UI, allowing players to rotate and explore it more freely.

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