Meet the Team

Cynthia (Xinyi) Li
Producer
Cynthia Li is a producer focused on game operations, game design, and UX design. With an art background, she brings a strong visual perspective to interactive systems and player experience. Through thoughtful design and playful ideas, Cynthia hopes to build games that bring joy to players.

Andy Pang
Programmer
Andy is a gameplay programmer and systems-focused game developer working primarily in Unity (C#) and Unreal Engine 5 (C++ and Blueprints). I build and iterate on gameplay systems — combat, player controls, physics-based interactions, and AI behaviors.

Yuntao Wang
Designer
Yuntao Wang is a spatial experience designer exploring the intersection of architecture, games, and immersive environments. Rooted in architectural thinking, he designs spaces as experiential systems—where narrative, interaction, and perception shape how worlds are felt and understood.

Freida Hong
3D Artist
Freida Hong is a 3D Generalist specializing in layout, lighting, and visual storytelling. Working across real time engines such as Unreal Engine 5 and Unity, as well as offline pipelines in Maya and Arnold, she focuses on crafting atmosphere driven visuals and emotionally resonant scenes. Her work bridges cinematic aesthetics and interactive environments, exploring how light, color, and composition can transform digital spaces into immersive experiences.

Chenyu Wang
Artist / Designer
Chenyu Wang is an interactive experience designer exploring the intersection of performance, games, and virtual environments. With a background in media production and immersive storytelling, she designs characters and systems as expressive mediums—where style, interaction, and play shape how spaces are experienced and remembered.

Benjamin Walker
Game / Experience Designer
Benjamin Walker is an innovative educator and imaginative creative. He believes that games and interactive experiences are essential tools for life skills development. He has designed and developed tabletop games, an LBE IP-themed experience and intentions to continue serious, educational and inspirational games via a small gaming studio. He is contributing to game/experience design and anything else that’s needed to this project.

