
A development and design toolkit created by student pitch team Spelunx to empower future creators for CAVERN, a 270 degree stereoscopic and multiplayer play area conceptualize at Carnegie Mellon University’s Entertainment Technology Center and expanding to local high schools.

Don’t know where to start? Here‘s a comprehensive documentation on everything you need to know about from setting up to best design practices.

Dive in our GitHub repo and our official dev guide if you want to start extending the toolkit!

In May, we submitted our project to the Spatial Storytelling session of SIGGRAPH 2025. You click here for the video introduction, and here for the extended abstract. In Nov. 2025, we participated in the XRTC Symposium with a poster.

A technical document on the computer graphics behind the new camera solution. Useful if you’re looking to extend on the current camera. Access here.
Creating a comprehensive toolkit in 14 weeks isn’t easy. Come meet our wonderful team members behind this effort and explore our weekly progresses.
