Week 12

Tech Development

Data output from game:

  1. Player position updated every 0.5 second
  2. Attempt report generated when player restarts / clears level

UI Rewiring:

New iteration on UI interface, updated tutorial pages and level selection

Sound

BGM:

We composed four different music tracks for our game, including a menu theme and multiple level themes.

Sound Effects:

Created custom sound effects for gameplay, covering level mechanics and character behaviors.

Unity Implementation:
All sound clips were fully integrated into the gameplay system within Unity.