Stringers
Our Client

Physical Intelligence Lab (PhiLab)
Physical Intelligence Lab (PhiLab), a psychology and neuroscience research group led by Jonathan Tsay (JT), and based at Carnegie Mellon University. Their lab’s mission is to understand how humans master a near-limitless repertoire of movements, from brewing coffee to parallel parking. To achieve this, they use a wide range of methods like computational modeling, psychophysics, and patient testing. They expect their findings to not only generate new insights into learning and memory but also optimize rehabilitation and improve human performance.
Our Instructor

Moshe Mahler
Moshe Mahler is an award-winning professional innovator and storyteller whose work has been featured in attractions at Disney Parks and Resorts and shown worldwide at prestigious venues including SIGGRAPH, UIST, Comic Con, and Ars Electronica. For nearly a decade, Mahler led The Creative Technology Team at Disney Research of The Walt Disney Company, where he served as the Principal Artist. Under his supervision, the team worked hand in hand with elite Research Scientists to invent and utilize new technologies across the Walt Disney Company, collaborating with Pixar, Walt Disney Animation Studios, Disney Consumer Products, Disney Television Animation, Imagineering, and more.
Mahler has authored more than 10 technical paper publications at premiere conferences and is an inventor of four issued patents. He has also contributed to dozens of publications in the computer graphics and animation fields. Mahler’s art works and animated films have been featured in a number of venues internationally, including SIGGRAPH 2005, 2007, 2011, 2013, 2015, and 2017.
Our Team

Taiyu(Ryan) Wu
Game/ Level Designer
Taiyu(Ryan) Wu is a game and level designer. With great passion for game design, he hopes to create wonderful and unique experiences for the players.

Yiwei Li
UI/UX Designer
Yiwei(Ivy) Li is a second-year student at Carnegie Mellon University majoring in Master of Entertainment Technology. She graduated from the Parsons School of Design and majored in Communication Design. She’s passionate about exploring and building an actual connection between designers and audiences, creating human centered designs for usability.

Xiaoxuan Zhong
VFX Artist, UIUX Designer
Xiaoxuan, also known as Claire, is a technical artist in VFX, also a UIUX designer. She has a mixed background in Interaction Design as well as some game programming experience.
Xiaxuan and her teammates developed an AI Music Visualize plugin in UE and sold it to a company. If you’re interested in learning more, please contact her via LinkedIn.

Harry Qu
Producer, Programmer
Like flowers that bloom in unexpected places, every story unfolds with beauty and resilience

Tyler
Programmer
This is Tyler, the programmer on the team. He’s a passionate software developer in building interactive experiences. With a solid foundation in computer science, he has experience in multiple areas and my current focus lies in the exciting fields of deep learning and game development

Marsh He
3D Artist
Marsh is a 3D Artist with interests in VFX. For this project, he will focus on the 3D environment art and the 3D character modeling in the group.
By Entertainment Technology Center