• Week 4: Diving In

    Dungeon Museum Overview   Setting of the World In a Medieval Fantasy World Player plays as a Jager (Witcher-like, a hunter of monsters) A lot of fiends (monsters of other worlds) spawned from the dungeons The king, in order to demonstrate the kingdom’s power, hire Jagers to go to the dungeon, slay the fiends, and…

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  • Week 3: Settled On An Idea

    Pitching the Narratives This Monday, we pitched our narratives to the Subject Expert and he made a decision. In this semester, we will be working on the Dungeon Museum.   Breaking Down Game Mechanics After the idea is set, we sit down to have our design meeting to put down all posibilities of game mechanics.…

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  • Week 2: Getting Started

    Team Logo This week, we started working on our logo and here are the results.   Core Hour: We also decided our core hour for the semester: Monday (7 hours): 01:00 PM to 08:00 PM Tuesday (6 hours): 11:00 AM to 01:00 PM | 04:00 PM to 08:00 PM Wednesday (7 hours): 01:00 PM to 08:00 PM Thursday…

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  • Week 1: Setup

    Team Introduction: The team got together and meet to get to know each other, discuss roles. And here is the team’s information: Langxuan (Harry) He ——- Programmer, DesignerYihua Pu ——————— Sound Designer, DesignerSy Suo ———————– Producer, DesignerSijia (Jia) Wang ————– Producer, Artist, DesignerYue Wang ——————- Programmer, DesignerTaiyu (Ryan) Wu ———— Artist, Designer   Meeting Subject…

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