Dungeon Museum Overview

Setting of the World

In a Medieval Fantasy World

Player plays as a Jager (Witcher-like, a hunter of monsters)

A lot of fiends (monsters of other worlds) spawned from the dungeons

The king, in order to demonstrate the kingdom’s power, hire Jagers to go to the dungeon, slay the fiends, and bring back trophies to display them in newly built museums.

The king sends a museum co-manager to help the player run the day-to-day museum. 

(The manager essentially works as a spokesperson for the king, and works as a guide for the player)

The King

Art Sketches: Environment and Museum

We created some art sketches for our dungeon environment

UI Sketches

Programming Update

This week we also looked into templates that can help us prototype our experience and here are the two tools we are using.