Team

Yuting Jing (Leslie)

Producer

Leslie studied Software Engineering during her undergraduate studies. She also learnt to be a 3D artist and technical artist in the first year in ETC. Now she’s more willing to be a producer or a product manager in future endeavors.

Rohit Sharma

Producer Assistant, Game Designer

Rohit is a highly motivated individual with expertise in game and level design. He has worked on multiple projects, designing the core mechanics, gameplay loop, features, and levels. He is currently pursuing masters degree in entertainment technology at Carnegie Mellon University.

Abhijeet Singh Malhi

Technical Artist

Abhijeet Singh Malhi is a technical artist and a programmer at the ETC.
He obtained his Bachelors in Computer Engineering with a focus on Machine Learning and also has experience with 3D modelling and digital sculpting.
His goal is to combine his creative skills with his technical knowledge and help in building interactive experiences.His passion for the entertainment industry is what brought him to the ETC, where he wants to develop his technical art skills further, particularly in rigging and VFX.

Chenguang Deng

Technical Artist

I am Chenguang, a first-year graduate student. I am now in immersion semester.
Currently, I am looking for working or internship opportunities for game developing, software development engineer, algorithm engineer, etc.

My interest area includes:
– Software Developing
– Game Design/Game Development
– Machine Learning
– Data Mining/Visualization

Qianhui Zhi

UIUX Designer

Qianhui is an interaction designer, generative artist, and human-loving extrovert. She loves working with creative individuals that can bring strong critique as well as laugh at the latest meme. She strives to take every opportunity to grow through teammates, training, industry events, and online resources. She loves to create insight-led, human-centered digital experiences. She admires multi-device strategy, design thinking, user testing, agile development, and lean UX.

Xueying (Sherine) Yang

UIUX Designer

Xueying (Sherine) Yang is currently a first-year student studying at the ETC whose current interest lays in interaction design with a focus on user experience. 

Xueying graduated from Art Center College of Design in 2020 with a major in Illustration-Entertainment Arts. She has worked as a graphic designer and UI designer before entering CMU and finally finds out her passion for UX design.

Xueying enjoys cooking and traveling in her spare time. She has a special liking for water-color painting to express the admiration of nature.

Instructor

Moshe Mahler

Moshe Mahler is an award-winning professional innovator and storyteller whose work has been featured in attractions at Disney Parks and Resorts and shown worldwide at prestigious venues including SIGGRAPH, UIST, Comic Con, and Ars Electronica. For nearly a decade, Mahler led The Creative Technology Team at Disney Research of The Walt Disney Company, where he served as the Principal Artist. Under his supervision, the team worked hand in hand with elite Research Scientists to invent and utilize new technologies across the Walt Disney Company, collaborating with Pixar, Walt Disney Animation Studios, Disney Consumer Products, Disney Television Animation, Imagineering, and more. Mahler has authored more than 10 technical paper publications at premiere conferences and is an inventor of four issued patents. He has also contributed to dozens of publications in the computer graphics and animation fields. Mahler’s art works and animated films have been featured in a number of venues internationally, including SIGGRAPH 2005, 2007, 2011, 2013, 2015, and 2017.