Team

Jingyuan Fang

UX/UI Designer

Jingyuan is a UX designer focusing on emerging technologies and immersive experiences. From creative problem-solving to quick prototyping for VR/AR products, she is passionate about creating delightful experiences in collaboration with engineers and artists. Jingyuan also has a background in human-centered design, she applies design thinking methods in various fields, including transformational game design, website design, app design, and AR/VR application design.

Abhijeet Malhi

Technical Artist

Abhijeet is a technical artist and is currently working towards his masters from Carnegie Mellon University. After his experience as a software developer he wants to combine his technical skills with his artistic abilities in the entertainment industry. He possesses knowledge of various parts of the game development and animation pipeline and wants to specialize in the surfacing and lookdev department mainly.

Minkyung Shin

Producer

Minkyung is a producer focusing on games with the background in entertainment media. She earned her B.A. in Theatre and film from the Hanyang University and got trained in productions, theatre directing, and playwriting. After graduation, she worked for 3 years as a producer in media, contributing to a TV series production and launching 10 Youtube channels with the outcome of 384M views a year. Her goal is to offer the audience unforgettable dynamic experiences by supporting the production with her deep understanding in narrative and creative works.

Hsuan-Ju (Phoebe) Wang

Programmer

Phoebe is a software engineer mostly familiar with game development using Unity C# and web development using React.js, Html, Css, JavaScript. She is focusing on developing games and VR experiences. She also has experience in game design and experience design. With the interests of developing interactive digital experience, she is seeking jobs in the entertainment industry.

Yuchan Wu

UI/UX Designer

Yuchan is a skilled designer with a focus on creating engaging user experiences. She has a background in industrial design and a pursuit of a master’s degree in Entertainment Technology. Yuchan’s design philosophy centers around creating designs that meet user needs and leave a lasting impression. She has a range of design skills and is a valuable member of any design team.

Yutian (Ray) Xie

3D Artist

Ray is currently earning a masters degree at the ETC CMU, focusing on 3D Arts. After 6 years of experience in the graphic design industry she is pivoting to her passion: AR/VR field. She is adept at creating 2D designs, digital arts and animations in a variety of styles and she’s quickly learning 3D modeling, texturing, rigging, and animation. She loves to challenge herself and learn new skills in a diverse, collaborative work environment.

Faculty Advisor

John Dessler

John is a creative director, programmer, writer, entrepreneur, musician, performer and digital/fine artist.