Team

Student Team

Jingyu Zhuang

Producer

Jingyu is a Game Producer with multiple award-winning student game projects. He began his game dev journey as a Designer / Programmer, but have shifted from creating content to now coordinating creative talents to solve problems and deliver meaningful experiences. His multidisciplinary background equipped him with knowledge of the full spectrum of video game development. It empowers him to support his team by understanding each team member’s successful goal, and making sure they have everything they need to excel.

[LinkedIn] [Website]

Wish Kuo

Programmer

Wish is a software engineer and game designer passionate about creating memorable interactive experiences for every guest. She is interested in interactive techniques, especially those that combine with computer graphics and music. She loves exploring new technologies that expand her skillset.

[LinkedIn] [Website]

Muru Chen

Programmer

Muru is a programmer and game designer. She is adept at Unity, C++, OpenGL, and Lua. Her passion for game dev and programming skills empower her to make amazing designs come true. She began her game dev journey as an interactive media artist, but has shifted to gameplay programming and computer graphics. Her interactive media arts background results in many experiences cooperating with cross-disciplinary teams.

[Website] [Github]

Lori Kipp

Designer / Hardware Engineer / Sound Engineer

Lori is an experience designer and engineer focused on themed entertainment and location-based entertainment. She graduated with departmental and university honors from Carnegie Mellon in 2021, completing a double major in Mechanical Engineering and Psychology and a minor in Robotics. Lori has also participated in the Ryerson Invitational Thrill Design Competition (RITDC), and is a member of the Themed Entertainment Association (TEA) and the International Association of Amusement Parks and Attractions (IAAPA). In her free time, Lori enjoys being active and adventurous. Some of her favorite activities include downhill skiing, archery, ballroom dancing, rock climbing, and whitewater rafting.

[LinkedIn] [Website]

Xinyi Guo

3D Artist / Designer

Xinyi is a game UX designer and an artist engaging about making interactive game experience for players and have better understanding for the game product. Her skills include UI/UX design, game level design, 3D animation and basic computer languages such as Python and C++. She can apply her skillsets in diversified area such as game design, experience design and web/mobile applications, which accommodates to many multidisciplinary projects.

[LinkedIn] [Website]

Yuchan Wu

Designer / 2D Artist

My name is Yuchan Wu. I am an interactive design student at Carnegie Mellon University, Entertainment Technology Center. I studied in conceptualization, designing, researching and modeling. Learning and working toward becoming a designer, creator and pioneer.

[LinkedIn] [Website]

Tongzhou Wang

3D Artist

My name is Tongzhou Wang, a first-year master’s student from Carnegie Mellon University Entertainment Technology Center, majoring in Entertainment Technology. I am expected to graduate in May 2023. In this project, my role is a 3D artist. I am also interested in tech art and visual effect. We have a great team and we expect to present a fabulous game to all the audience.

[LinkedIn]

Faculty Instructors

Chris Klug

Trained as a theatrical lighting designer, Chris Klug began his career in the arts working on Broadway, in regional theater, and toured with various 70’s rock n’ roll bands. Then, at the invitation of a fellow photographer, Chris transitioned into a career as a Game Designer. Starting with Simulations Publications, Inc., in 1981, he was first Assistant Designer on Universe (a sci-fi role playing game), then was Lead Designer for the 2nd edition of DragonQuest (a fantasy RPG), Horror Hotel (something’s lurking in the shadows of an old Victorian mansion) and Damocles Mission (a sci-fi strategy game about exploring an alien artifact). While at SPI he edited the role playing section of Ares magazine.

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Shirley Saldamarco

Shirley Saldamarco is an entrepreneur, a producer and an educator. She has a background in theatre from Carnegie Mellon School of Drama and Producer for national programming at WQED-TV. As President of Interactive Media Productions, the company she founded in 1982, she produces a variety of Broadcast and Non-broadcast programs.

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