Week 1
Started research on various Murder Mystery games!
Game Research 1: Tabletop – Clue
Clue is a collaborative tabletop where players solve puzzles together to reveal different areas of house and find clues to deduce the truth behind a murder.
During playing, we conclude some pros and cons of Clue:
- Pros
- strong narrative
- timer/sense of stress
- liked role-playing
- ambience in narrative
- good length (1.5h)
- Cons
- nonrepayable
- hard to mark as “seen”
- maze puzzle bad
- struggle to relate clues
- wish clues have name
- no much background story
Game Research 2: Mobile Game – Triple Agent
Triple Agent is a more competitive game where players are separated to two sides – good and bad. They will each get a secret information during the game, and use these information either to find the bad agents or mislead the investigation.
- Pros
- quick
- no set-up
- easy to understand
- competitive but reward co-op
- Cons
- more role-playing
- no tolerance
- randomness didn’t count last round
- move secret agent plz
- maybe more info/rounds?
Game Research 3 – Weapon Drawn
Weapon Drawn is a game where players interact with their own phones and have a main computer being the narrator to introduce the game mechanics. Players draw weapons on phones and try to hide one character from their names.
- Pros
- novel interactions
- repayable
- reward no matter what at the end
- each round is short but have several rounds
- Cons
- Still have no much role-playing
- no much puzzles
- not many collaborative stuffs
Things We Like & We Don’t Like
This is the part which we decided what we like to put in our project based on the games we played so far: