Week 1

Started research on various Murder Mystery games!

Game Research 1: Tabletop – Clue

Clue is a collaborative tabletop where players solve puzzles together to reveal different areas of house and find clues to deduce the truth behind a murder.

During playing, we conclude some pros and cons of Clue:

  • Pros
    • strong narrative
    • timer/sense of stress
    • liked role-playing
    • ambience in narrative
    • good length (1.5h)
  • Cons
    • nonrepayable
    • hard to mark as “seen”
    • maze puzzle bad
    • struggle to relate clues
    • wish clues have name
    • no much background story

Game Research 2: Mobile Game – Triple Agent

Triple Agent is a more competitive game where players are separated to two sides – good and bad. They will each get a secret information during the game, and use these information either to find the bad agents or mislead the investigation.

  • Pros
  • quick
  • no set-up
  • easy to understand
  • competitive but reward co-op
  • Cons
  • more role-playing
  • no tolerance
  • randomness didn’t count last round
  • move secret agent plz
  • maybe more info/rounds?

Game Research 3 – Weapon Drawn

Weapon Drawn is a game where players interact with their own phones and have a main computer being the narrator to introduce the game mechanics. Players draw weapons on phones and try to hide one character from their names.

  • Pros
    • novel interactions
    • repayable
    • reward no matter what at the end
    • each round is short but have several rounds
  • Cons
    • Still have no much role-playing
    • no much puzzles
    • not many collaborative stuffs

Things We Like & We Don’t Like

This is the part which we decided what we like to put in our project based on the games we played so far: