In this week, we were focusing on change the interaction designs for our game, and make the tutorial for game interactions clear.
On the Priority, we:
- Design a paper game manual that introduces players the world, background story, and game interactions.
On the Tech side, we:
- Add the scan to find interest point function to make the investigation phase more like investigation
- Add some voice over into the game
- Add tutorial video
- Fix the image getter bug for Cybernetic Brawler
- Fix some user interaction problems
- Update the character selection animation
- Update the tutorial pages again to make it clearer
- Update the transition panel to give players a clearer sense of which memory they are currently in.
- Update the detective board interaction
- Polish the effects in game
On the Art side, we:
- Have more maps done.