It’s the last week before final presentations! There’s not many new things that happened these past few days, which we think is a good thing – as mentioned previously, we dedicated it to polishing and refining, and to start working on final deliverables for the ETC such as the archive…

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The focus of this week was our Soft Opening, in which our faculty consultant (John Dessler) came to our project room to experience an official (almost-finalized) playthrough of our project. As reflected in our most recent blog posts, John’s feedback has been essential to our progress in the past few…

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We had so much progress this week! From the stages of the app with their final (or at least really-close-to-final) functionality and UI, to the textured P-51 Mustang 3D model and our physical materials sent to print, we feel confident as a team about where we are in the project…

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We started this week off with the ETC’s Playtesting Day on Saturday, April 2nd. We were scheduled to meet two groups of awesome playtesters, and thus needed to have a solid version of the experience for them. Playtesting Day Our playtester groups were in the age ranges of 12-19 and…

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Week 10 was work-intensive for every ARviation member. We had a major shift in design following Week 9, when we realized the manual system was not working and would probably not start working anytime soon. We also had three playtesting sessions planned with children, one on Wednesday at Assemble and…

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This week’s highlight was our playtesting session at Assemble on Wednesday – therefore, the beginning of the week was dedicated to preparing the materials for playtesting, and the end of it was used to reflect on our observations and iterate. We also had a site visit to Sherwood Center (now…

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Coming back from Spring Break, we were able to schedule a playtesting session with Assemble on Week 9 (thanks to John Balash!), and so our focus during this week was setting up a version of the game that we can playtest with these kids to test every aspect of the…

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Our seventh week started off with our halves presentation, as the second team to present overall. Halves! We had been working on the presentation for several days prior, as mentioned in our previous blog. This process showed us the difficulty of condensing our ideas and work up to now in…

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This week, we focused on preparing a working prototype experience for a playtesting session at Hosanna House, which happened today, and on setting up our halves presentation, which will be taking place on Monday. Therefore, we all put a lot of effort into creating digital and physical assets, developing the…

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As mentioned in last week’s blog, this week’s work was heavily impacted by feedback we received last Friday. The first comment that influenced our idea and design was the suggestion to focus primarily on the students in the experience who would likely not have the opportunity to control the tablets…

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