Team

weixin feng

Programmer

Weixin Feng(Targy) concentrats on Game Engineer and Game Design. He always have the passion to create games and put his idea into the games for people to enjoy it.

Jiayu He

Programmer | Technical Artist

Jiayu He is an technical artist who worked at Ubisoft for two years in game Just Dance and Far Cry 6. He is interested in generative art and procedural animation.He is practicing his idea of becoming an independent game developer.

Randi Ouyang

UX Desginer | Game Artist

Randi Ouyang is an interdisciplinarity new media designer. She has experience in a wide range of creative fields, including textile, game, illustration, and installation.

Yuxuan Wu

3D Artist

Yuxuan Wu is a 3D generalist and UI Designer known for her explorative mindset, formidable technical expertise, and a distinct sense of aesthetics. Yuxuan excels in utilizing visual language as a subtle means of guiding user experiences. Her true passion lies in crafting emotionally-driven experiences across a variety of multimedia platforms.

Instructors

Moshe Mahler

Instructor

Moshe Mahler is an award-winning professional innovator and storyteller whose work has been featured in attractions at Disney Parks and Resorts and shown worldwide at prestigious venues including SIGGRAPH, UIST, Comic Con, and Ars Electronica. For nearly a decade, Mahler led The Creative Technology Team at Disney Research of The Walt Disney Company, where he served as the Principal Artist. Under his supervision, the team worked hand in hand with elite Research Scientists to invent and utilize new technologies across the Walt Disney Company, collaborating with Pixar, Walt Disney Animation Studios, Disney Consumer Products, Disney Television Animation, Imagineering, and more. Mahler has authored more than 10 technical paper publications at premiere conferences and is an inventor of four issued patents. He has also contributed to dozens of publications in the computer graphics and animation fields. Mahler’s art works and animated films have been featured in a number of venues internationally, including SIGGRAPH 2005, 2007, 2011, 2013, 2015, and 2017.

Ruth Comley

Instructor

Ruth Comley is an educator that has been teaching undergrad and graduate classes for 27 years in the areas of digital art, experience design, and project management. Currently, Ruth is an Associate Teaching Professor at Carnegie Mellon University where she teaches classes in Project Production, Digital Art, and Experience Design.  She is also the Art Director for both Stage and Steel Productions and Khymira Entertainment and an active Board member of Striplight Community Theater.  There she designs and produces seasonal festivals and events while also writing, producing, and directing theatrical plays.