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Week 3

Our clients showed strong interest towards the demo of RealityKit 2, which is a fantastic underwater AR experience depends on LiDar and Camera Depth technology. If we do want to mimic exactly the same performance of this demo, we have to choose iOS as our only platform. Obviously, it’s hard to make the decision. So we considered that our client may pick whether they want better visual performance or more availability.

Under this circumstances, we try to build a simple demo on iOS, in which guests can feed fish inside the fish tank. The fish group will move to the fish food automatically to eat them. There will also be
sparkling ripples reflecting on objects in the real environment, showing a vivid underwater experience.

Since clients canceled this week’s meeting, we planned to build another demo next week using AR Foundation in Unity. By showing them these two demos, we wish they could have a better understanding of our idea and also different technology performance, thus finally choosing which one they prefer.