Week 12 was a short week with only 2 work days due to the Thanksgiving break. Instead of our weekly advisor meeting on Wednesday, we met Ricardo on Monday afternoon and took a look on the latest iteration.
More things added on this week :
- SFX & UI added to make the moment a section closing obvious
– in the form of grocery market announcement - SFX & UI added to inform the player when the opponent finds an item
- VFX to indirectly guide players to interact with sample stand & coupon dispenser
- Floor resolution
- More props and objects that makes the environment visually appealing