Week 12 : Thanksgiving break!

Week 12 was a short week with only 2 work days due to the Thanksgiving break. Instead of our weekly advisor meeting on Wednesday, we met Ricardo on Monday afternoon and took a look on the latest iteration.

More things added on this week :

  1. SFX & UI added to make the moment a section closing obvious
    – in the form of grocery market announcement
  2. SFX & UI added to inform the player when the opponent finds an item
  3. VFX to indirectly guide players to interact with sample stand & coupon dispenser
  4. Floor resolution
  5. More props and objects that makes the environment visually appealing