Week 3 : Design and Prototyping (1/4 Walkaround)

Production

Idea deck meeting with advisor Mo Sep 11, 2023
Meeting with Petrol alumnus to share ideas about AI Sep 11, 2023
First meeting with AI animation project team Sep 13, 2023
¼ walkaround Sep 15, 2023
Met with Jonathan and got some help on game design idea Sep 15, 2023
Got license for Midjourney for 3 artists, OpenAI plus for the team
Set Milestone By Week4 WED / by Week 5 WED

Game Design

The role Gen AI could play in the gameplay experience,
1) Realtime generated response / interaction to user input
2) Customized gameplay
3) Makes every play experience different, Replayability Map / level design ( Making things meaningfully generated is still challenging) Interaction : Limited Dialogue with NPC (Chat GPT) to be tested in 2wks

Art

We first went on midjourney to create environment art based on the style we have decided, and iterated until we got a desired image. Then we also sent the character design we had with an aesthetic we wanted, and with those two images, Chloe post-processed/edited them together to create a coherent, an art that is closer to our imagination.

UI / UX

We did not receive that match feedback about user experience and interface design in ¼ walkaround. However, we need give player 1 and player 2 different interface to communicate with them, because it’s a tag game

Programming

Designed and implemented the prototype of our game.
Tested multiplayer functionalities in the game.
Tested the use of generative AIs in Unreal.