Our goals are to create high-end 3D environment art in Unreal Engine 5 with 2D live action footage and to experiment with indirect control by visual composition in VR.




Environmental Art Design
Engine
UE5
Members
6
Weeks
14
Latest Posts
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Week 15 – Postmortem
In this post-mortem, we take a close look at EnVision project, where our team learned several valuable lessons about VR development. We will discuss what went well, what could have been better, and the insights we gained, particularly in the areas of rendering, optimization, and texture handling. What Went Well One of the best decisions…
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Week 14 – Last bits
Time: 04/24-04/30 Production: It is the final week of production and we are still working on the final polishing. We had an open house for ETC students, faculty, and staff this Wednesday and 14 guests showed up! Overall, guests were excited to see the environment, and some were surprised by the results of embedded live-action…
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Week 13 – Soft Opening
Time: 04/17-04/23 Summary: This week marked a significant milestone for our team as we hosted a soft opening for our VR experience. We were thrilled to have 4 faculty members and 2 alumni join us in playtesting. They had a chance to experience our VR environment and engage in the storyline we’ve crafted. We observed…