Week 14 – December 9, 2022

Overview This week the Future Forgers officially launched Project Ecotopia on itch.io for Windows PC and MacOS! After some more bug fixes and tweaks to the art, the team was able to put together a final build. Also, this week we started our final presentation. Lastly, at the end of the week, we had the …

Week 13 – December 2, 2022

Overview We’re getting close to the end of the semester so this week the team spent a lot of time polishing up the game and looking into the future. Early this week we met with our faculty instructors, they had played build 1.2.1 so they came with some final bits of feedback about the game. …

Week 12 – November 27, 2022

Build 1.2.0 This week is a short one at the ETC due to the holiday here in the United States. This week we met with our faculty advisors and put some final touches on some work to go into Build 1.2.0. This will be our newest build with most everything in place before the end …

Week 11 – November 18, 2022

Overview This week was all about dev time and polishing. We had a meeting with our instructors Heather and Jonathan as well as our consultant Ralph early on in the week to show off our progress. Our game now has an official logo and title screen. We have also added a new type of interactable …

Week 10 – November 11, 2022

Overview This week we got some more feedback from faculty to help guide some design tweaks moving forward and began our focus on integrating the final assets into the game. We have also begun to polish the experience, this includes a lot of tweaking and bug fixing but also includes the replacement of the temporary …

Week 9 – November 4, 2022

Overview This week we had Playtest Day at the ETC as well as playtesting at Hunt Library on Tuesday. We also sent out a build to all ETC faculty to get their thoughts on the game and to also give them a better understanding of what we are building. We also made some adjustments to …

Week 8 – October 28, 2022

Overview The team is back after a week off for fall break at CMU. This week was all about assessing the feedback from our halves presentation and making plans for the second half of the semester. We discussed some of these concerns with our faculty advisors as well as Lulu LaMer, a veteran game producer. …

Week 7 – October 14, 2022

Overview It was a very busy week for the team with our halves presentation and the completion of our first full build of the game. We spent the majority of the week together working on our presentation on Friday, Oct. 14th. Around the middle of the week, the first fully playable build of the game …

Week 6 – October 7, 2022

Overview Week 6 was another good work week for the Future Forgers. On Monday we finished up storyboard images for our story clickthrough which you can try for yourself right here, if you try it out feel free to send any thoughts to me at mcameron@andrew.cmu.edu. We also have a completed build of chapter 4, …

Week 5 – September 30, 2022

Overview This week was mostly a work week for the team with only one meeting happening outside of our normal faculty instructor meeting. At the beginning of the week, we created a Google Slide clickthrough of our game’s story and tested the opening emotional onboarding section of the story on Tuesday at Hunt Library. Faris …