This week focused on preparing for Halves (midterm showcase) and integrating core systems.
Development:
Continued system integration
Began implementing the first quest line
Narrative:
The first full draft of the script was largely finalized
Storyboards were completed
Art & Tech:
Tech art completed early-stage work and began integration with the art pipeline
Environment art produced specific assets and props based on gameplay needs
The project entered a Halves-focused build phase.
