Week 11 (Mar 30 – Apr 5) — Soft Opening Production Phase

This week focused on implementing improvements based on playtest feedback and preparing for the Soft Opening.

The team worked through a structured task plan derived from the previous week’s feedback, dividing responsibilities across disciplines.

Key Progress

  • Addressed core issues identified during playtesting
  • Improved gameplay clarity and flow
  • Continued building toward a stable Soft Opening build

What Changed From Last Week

  • Transitioned from feedback collection → targeted iteration

Development became more structured and priority-driven