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Week 7: SpellChemists at Halves

Halves week is here! After six weeks of development, we brought SpellChemists to the stage and into the hands of first-time players. See how handmade elemental clay pucks added personality to spell-casting, catch highlights from our Wednesday presentation, and step inside Friday’s playthrough as players tested preset builds and helped shape what comes next.

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Week 3 Quarter

Quarter gave *SpellChemists* its first big moment in front of faculty. We introduced the Foundry, Arena, RFID connection, and tournament plan, then came away with new questions about information, physical interaction, and why the game belongs on the Board. Those conversations also inspired our next experiment: 3D-printed characters with interchangeable parts.

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