Summary: We completed our half presentation and then held a meeting with our instructor to discuss our game play design. Following this, we had two major group meetings to focus on tutorial design and ground game play design. Afterwards, we developed the second version of the storyboard and conducted a play test with children on Friday.
Design meeting
During the design meeting,we talked about the possibility of the current prototype.At the end we decided to make 2 games for Quest, one is on the choir loft and the other one is on the ground(After player flying through the zip line)And for Xreal we decided to make simple game play, only touching the pillar.Also, we made the narrative to combine 3 games together.
Storyboard(Oculus)
This is the storyboard for quest development.
Working Sheet for week8
Since week8 was spring break, we still want to make up for the working hour in GDC week, so we made an special work handover sheet
play test: