April 21 – 26, 2024
As we approach the end of the semester, it’s time to showcase our accomplishments to faculty and other stakeholders. This week, we created a comprehensive slideshow presentation that encapsulated our journey from the semester’s start. It detailed how we selected our project direction, encountered and overcame failures, shifted topics, and refined our design. Our goal was to deliver a transformational experience at the Games for Change conference, and our presentation reflected this journey beautifully. We used a custom template that harmonized with our art designs, enhancing the overall aesthetic of our slideshow.
https://docs.google.com/presentation/d/1kHoWlI7sg4A35O-8DH1AXQbobj4QoaeJ5t_kcfxxLsA/edit?usp=sharing
In addition to the slideshow, we produced a trailer video that serves as a walkthrough of our gameplay. This trailer not only provides a glimpse into our game but also doubles as an initial draft for a commercial trailer, should we decide to market the game in the future.
Midweek brought an exciting news: we received our printed game sample from Game Craft! Upon reviewing the materials, we noticed several errors. We promptly made corrections and updated our website to ensure accurate future printings.
This week was a testament to the hard work and creativity that has been poured into our project throughout the semester:)