Time: 03/27-04/02
Summary:
This Saturday, we welcomed over a hundred guests to playtest all of the ETC projects. We had 23 guests playtest our experience while around 15 guests watched from the monitor. Details of their playtest feedback would be posted the following week, along with our iterations.

Production:
This week we have mostly been catching up and preparing for the Playtest Day. Since we have been moving slowly on art assets for the past month, we have adjusted our process from “creating everything from scratch” to “reasonably taking existing free assets from stores”. With this adjustment, we aim for a faster pace in April than in March.

Art/UI:
Our latest design for the spaces is shown below, with art assets and video clips.





Filming:
Powtoon has been utilized to create simple commercial videos appropriate for different rooms, including the apartment introduction, artificial organ PR, and monitoring.





Audio:
Sound assets have been extensively implemented into the scene, including sounds from lights, crickets, fish, reptiles, and tanks.

Future Plans:
- Visual storytelling
- Optimization at runtime