Week 6 – Putting assets together

Time: 02/20-02/26

Production:

Halves presentation is coming up next week. We have started to put assets together to replace graybox models. The basic layout is ready for 3 out of 4 rooms. More references are attached below.

Art/UI:

More assets are on the way to be added to the scenes.

Filming:

With the emerging technology of AI-generated videos, we tried out a few platforms and picked Synthesia as a potential tool. Users can select a template and feed it with text dialogue. It will create videos with a person stating the dialogue.

Simply compositing the videos in the room gives out the following results. Unreal Engine takes lights into account when rendering media.

Programming:

Profiling and optimization have been a big part of the programming tasks in order to keep the project running with PC VR. We target RTX3070 as our minimum requirement for graphics cards.

Audio:

Room ambient sounds and music (from a record player) have been added to the experience. Guests can now hear spatialized audio when they move closer or farther to some areas.

Future Plans:

  • Halves presentation
  • Halves Demo