What is Games for All
Games for All is a discovery project at Carnegie Mellon University – Entertainment Technology Center (ETC) that aims to create a more accessible game on the experience level that enables a sense of empowerment.
Project Background
Wants
Disabled players want to have the same fun and game experience as non-disabled players.
Current Barriers
There are some common mismatches between players’ ability and game control schemes.
Current Solutions
Explicit accessible features: Games offer accessibility options menu
Implicit accessible features: visual & audio feedback, menu navigation, game navigation, etc.
We are trying to address these mismatches
Movements control
timed-gameplay
complex control
physical fatigue
control sensitivity
By addressing these problems, we hope to benefit more players including situational, temporary disabled, and non-disabled players.
Our Solution
– Embed accessibility in early design stage –
Adaptive Difficulty
Personalize the challenge according to players’ capability.
Calibration => Adjust Challenge => Accessible
Intuitive Game Control
Auto-map controls according to players’ practice.
Tutorial => Auto Button Mapping => Accessible