What is Games for All

Games for All is a discovery project at Carnegie Mellon University – Entertainment Technology Center (ETC) that aims to create a more accessible game on the experience level that enables a sense of empowerment.

Project Background

Wants

Disabled players want to have the same fun and game experience as non-disabled players.

Current Barriers

There are some common mismatches between players’ ability and game control schemes.

Current Solutions

Explicit accessible features: Games offer accessibility options menu

Implicit accessible features: visual & audio feedback, menu navigation, game navigation, etc.

We are trying to address these mismatches

Movements control
timed-gameplay
complex control
physical fatigue
control sensitivity

By addressing these problems, we hope to benefit more players including situational, temporary disabled, and non-disabled players. 

Our Solution

 Embed accessibility in early design stage – 

Adaptive Difficulty

Personalize the challenge according to players’ capability.

Calibration => Adjust Challenge => Accessible

Intuitive Game Control

Auto-map controls according to players’ practice.

Tutorial => Auto Button Mapping => Accessible

If you’d like to contact us, please email us at

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