Week 6 (Feb 16 – Feb 22) — Pre-Halves Integration & Playtesting

This week focused on final integration before Halves and initial playtesting.

Development:

The overall game framework was established
The first of five puzzle segments was largely completed
Began developing additional NPC behaviors and routes

Testing & Audio:

Conducted initial playtests
Started integrating audio elements

The focus began shifting from building to validation and iteration.