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  • Week 15: Post-Mortem

    Overview Team MonoMon MR is a pitch project on developing a 2-player combat demo by using the mixed reality technology. Many have cherished childhood fantasies of dueling with monsters. With the current state of mixed reality technology, the team’s goal is to transform this whimsical dream into a captivating reality. Through developing a 2-player shared…

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  • Week 14: MonoMon Tournament

    Week 14: MonoMon Tournament

    Good morning! Welcome back to our last development blog of the semester.  Tournament This week our team hosts a MonoMon Tournament for ETC students, faculty, and staff which contains in total 7 sessions. The purpose of the tournament is to reflect on design and gameplay balance and observe methods to win that go beyond the…

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  • Week 13: Soft opening

    Week 13: Soft opening

    Good Morning, and welcome back to our weekly dev blog! We’re happy to share the progress we’ve made as we approach the soft opening. Here’s a breakdown of the feedback we’ve received, categorized into three main areas: Implement Positive Feedback of interactions Environment & Level Design Future Plan Future Plan Moving forward, our team is…

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  • Week 12: Preparing for soft opening

    Week 12: Preparing for soft opening

    Hello, everyone; welcome back to our weekly dev blog. Hopefully, everyone had a chance to check out the solar Eclipse this Monday. This week, our team focuses on iterating our build based on the feedback from the playtest day. Programming One of our top priorities for this week is enhancing the attack aiming system. Following…

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  • Week 11: Playtest Day

    Week 11: Playtest Day

    Hello everyone, welcome back to our weekly dev blog. This week, our team has directed its efforts towards finalizing the core functionalities and preparing for the playtest day. Implement: Feedback To give the playtester a smooth experience, our team focuses on implementing feedback, including sound effects to provide the player with positive feedback on an…

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