Week 4
Week 4 Narrative In this week, we had some significant narrative parts like character backgrounds, motivations, and story outline done. Playtest Based on that, we come out a complete paper prototype and we went through our prototype in playtest, and received some feedback in both the narrative and the mechanic (puzzles) part. Feedbacks: 2/7 Playtest […]
Week 3 (Quarter!)
Week 3 In this week, we go through our quarter test, and received some feedbacks. Quarter Presentation We summarized our project goals, design pillars, technology targets, art styles, and world settings for quarter presentation: Puzzle Designs Furthermore, we started working on our paper prototype, and designed some puzzles for our game’s investigation phase: World Settings […]
Week 2
Week 2 Researched more games, brainstorming initial design concepts, prepared for quarter, team bonding! Game Research 4 : Goose Goose Duck Goose Goose Duck is a game with players separated to three sides – goose, middle, and duck. It’s kind of like among-us. Game Concept Brainstorming & Game Design Flowchart Based on all games we […]
Week 1
Week 1 Started research on various Murder Mystery games! Game Research 1: Tabletop – Clue Clue is a collaborative tabletop where players solve puzzles together to reveal different areas of house and find clues to deduce the truth behind a murder. During playing, we conclude some pros and cons of Clue: Game Research 2: Mobile […]