Week 8 – Plan based on Half Feedback

After the half presentation, the team received a lot of feedback. The team constructed new working plan for the remaining of semester to meet the new features forged by the feedback.

  1. Story seems loose (needs a strong narration)
  2. Video clips for deforestation and pollution is key
  3. Boat rowing mechanism needs optimization
  4. Content needs to be put in soon for early playtest

The team has decided to start the first playtest on Mar. 30th Wednesday with ETC students and participate in the open-house playtest day on Apr. 2nd Saturday with our 2nd version of game. To achieve that, the team has constructed a detailed list of to-do features.

On top of the list, we need to transfer the immersion room setup from world-space canvases in the game scene to 3-wall projection in the room. To achieve that, the team has constructed a pseudo-immersive room using 3 TV screens connected to one PC to simulate 3-wall projection. Through display mapping, the immersive room interfaces are successfully transferred to screen.