Category: Weekly Blog

  • Week 14 Blog: Final & Postmortem

    Final Post Sad to say that this is going to be our last dev blog since next week is our final week. It’s been a wonderful experience working with the Roblox education team on this project. Client Presentation On Wednesday we present our project to our client Genevieve Johnson from Roblox. Through the presentation, we […]

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  • Week 13 Blog: Soft Opening

    Soft Opening Feedback On Wednesday we have our first soft opening rounds. We received some feedback around the physics demo like adding a barrier on the side of the ramp to tell the player the box can be blocked. There is also some feedback around user experience. When pushing the button some visual effect triggered […]

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  • Week 12 Blog: Week before softs

    Before Thanksgiving break This week we only have two days for the regular class before thanksgiving break so in this post, we want to briefly talk about our soft-opening plan. During week 13, we will be presenting our progress in the project room on Wednesday and Friday mornings to about 10 different ETC faculties. Those […]

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  • Week 11 Blog: Prepare for Softs

    Softs Preparation This week we are preparing for soft opening since next week is thanksgiving break. We will show the demos and documents during soft opening. For the documentation we will be focusing on the reason we made those design choice during iteration and in our current build. We also wrote our individual feedback including […]

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  • Week 10 Blog: Assessment Document Outline

    Updates Documentation It is a regular development week, as we mentioned last week this week we were working on documents for Physics and History educational games & assessments in Roblox. Here are some screenshots of the document. After Thanksgiving, we will have the document posted for editing for soft opening. Updates on Prototypes since last […]

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  • Week 9 Blog: Playtest Result

    Playtest Overview As we mentioned in last week’s post, we attended ETC playtest day event to test our latest prototypes and gather data from our target audience as proof of assessment and feedback for the prototypes themselves. Overall the playtest went really well. Most testers can understand the interactions, and levels and can understand the […]

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  • Week 8 Blog: ETC Playtest Day

    ETC Playtest Day On Saturday CMU ETC has an important event playtest day there will be testers out of ETC coming to the building and playing the projects so for week 8 we were mainly preparing for the playtest event.  Playtest Structure In this playtest session, our goal is to gain insights on: The effectiveness […]

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  • Week 7 Blog: ETC 1/2 Presentation

    Before fall break Hi everyone, this week is a busy week for us. We have our 1/2 presentation on Wednesday showing our progress for the first 7 weeks. Next week we will have fall break so we will see you after next week. Half Presentation Overall the presentation went really well. Most people can clearly […]

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  • Week 6 Blog: Updated History & Physics Prototype

    History Idea Update This week we come up with the new idea that there are multiple cards players can collect but there are fake cards and real cards. Players need to read the information on the cards and find out the wrong description or image. By identifying the cards player can earn in-game currency. One […]

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  • Week 5 Blog: ECD in Roblox

    ECD in Roblox This diagram is our basic structure of evidence-centered design in Roblox. We are aiming to combine three different models in stealth assessment and apply them in Roblox. For Competency Model, it refers to a collection of competencies that are needed for effective job performance. The whole part of the gameplay can be […]

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