This Week’s Goals
In Week 12, we focused on:
- Gathering feedback from faculty and our client
- Continuing iterations based on playtest feedback
- Refining UI and environment visuals
Iteration Updates
This week, we focused on improving both usability and visual polish.
I. UI Design & Implementation
- Controller Instruction



- Mission Board



II. Environment Refinement
- Refined environment textures to enhance visual quality and immersion




Client & Faculty Playtest



We had the opportunity to host our client and faculty for a playtest of our updated build.
This session helped us evaluate how our recent iterations improved the experience and identify remaining gaps.







