Top T.I.E.R
Team

Team

Members

Aidan Terry

Producer & Fabricator

Aidan is a producer, fabricator, and artist. His interdisciplinary work — from VR drawn animation and game design to prop making and special effects makeup — has fostered a passion for creative production and hands-on fabrication. He strives to craft unique, emotional, narrative-driven experiences across mediums old and new.

Sudarshan Choudhari

Producer & Programmer

Sudarshan is a Computer Science graduate and second-year Entertainment Technology Center student with a background in software development and a passion for creative technology, interactive storytelling, and character-driven experiences. At ETC, he has explored programming, animation, technical art, and immersive experiences, with a particular interest in using technology to support storytelling and performance. For Top T.I.E.R., Sudarshan serves as a programmer and co-producer. He is interested in finding ways for technology to feel like a natural part of the character and experience rather than simply a technical component.

Ben Morris

Robotics/Software Lead

Ben is a software and robotics engineer passionate about building interactive systems, robots, and immersive entertainment technology. His experience ranges from theater to game development to robotics startups, and is excited to combine his skills in robotics and creative technology to create something amazing with Top TIER!

Linda Wang

Experience Designer

Linda earned her degree in Media Arts and Sciences from Wellesley College, with a concentration in Game Design. She enjoys coming up with creative ways to create unique and emotional experiences that stick with the player. She has explored player experience and game design practices through several projects, including a game design internship and a capstone game. At the ETC, Linda wants to grow into an interactive game designer who understands the feelings and thoughts of the player, works well with creative teams, and evokes strong emotions through her work. Her goals are to creating meaningful experiences that people can relate to and be inspired by, and to one day open her own game company.

Cayla Kennedy

Narrative & Character Designer Lead

Cayla is a creative technologist that graduated from the University of Colorado Boulder with a degree in Creative Technology and Design and minors in Computer Science and Film and Television Production. She is passionate about combining her technological expertise with her love for storytelling to create unique tactile experiences.

Autumn Chan

Set Designer & Fabricator

Autumn is a maker with a passion for circus arts and immersive media. With experience in game design and programming, they now are exploring creating in the physical world through set fabrication and building interactive props.

Instructors

Shirley Saldamarco

Shirley Saldamarco is an entrepreneur, a producer and an educator. She has a background in theatre from Carnegie Mellon School of Drama and Producer for national programming at WQED-TV. As President of Interactive Media Productions, the company she founded in 1982, she produces a variety of Broadcast and Non-broadcast programs.

Vivian Shen

Professor Vivian Shen is a faculty member at the Entertainment Technology Center, where she teaches classes focused on AI and hardware for games and experimental media. She comes directly from finishing her PhD at CMU’s Robotics Institute, with the Future Interfaces Group. Her background lies in embedded systems, sensing and VR/AR, and much of her work is focused on creating new systems and devices for haptics and interaction. She has published at several premier Human-Computer Interaction conferences (CHI, UIST, etc.), and her work has been featured on NBC, TechCrunch, CNN and more. Outside of the PhD, Vivian has interned at companies such as Meta Reality Labs, Disney Research, NASA JPL, etc. In her free time, Vivian plays a LOT of ultimate frisbee and does chainmaille art!