Who are we

Innovative

Instead of using traditional controllers, Aktis explores the idea that everything in the real world has the potential to become an interface. We built this MR project using Unity, Meta Quest 3, and ArUco markers to explore new possibilities for how players interact with virtual worlds.

Unity 6

Meta Quest 3

ArUco Markers

Creating.

Immersive Experience

We designed this project as a room-based, multiplayer, tangible experience, encouraging players to move, collaborate, and experiment together in a shared physical space.

By maximizing object-based interactions, we aim to:

  • Encourage curiosity and exploration
  • Create surprising, memorable “magical moments”
  • Turn the entire room into a playable system

Bridging.

Physical and Virtual Spaces

Not only can real-world objects influence the virtual world, but virtual events can also respond back, altering how players perceive and use the physical space around them. This two-way feedback loop creates “magical moments” where reality and virtuality feel deeply intertwined.

Inspiring.

Future Developers

Aktis is not just an experience, but an technology exploration. Through this project, we hope to inspire future developers to:

  • Rethink what a “controller” can be
  • Design interactions rooted in physical space