We did playtest day.
We had a really great playtest day where we got to test out how our game systems connected to our physical board and our narrative/story for the first time! Most of our sessions were with our target audience of young adults. Overall people found the story engaging, but there are some pacing things we found still need to be iron out. Sadly, one of flippers stopped working, luckily towards the end of the day so it only affected two of our sessions. We are currently looking into that and have ordered a replacement just incase. Pictures below!
















