Moving into one of our last weeks, our focus is shifting to fixing some minor issues, as well as packaging and showcasing our game. All semester, we have been working to get MixCasting working, a software that allows us to show our game in a 3D space using a real camera mixed with a virtual camera, overlaid on each other. We’ve hit a bunch of technical snags, so we haven’t quite gotten it working yet. We’re trying to reduce the number of buttons used in the game as well, which means reworking some of the tutorial.
On the less technical side, we are working on a few major tasks:
- A video to showcase our project and why it’s exciting
- A teacher’s guide, so it can be used in the classroom without our assistance
- Our Finals slideshow, to present our results to the faculty.
We hope to be able to share our successes and failures with Alice and the Tilt Five, so that future teams can take what we learned and apply it to their work!
We are also looking into the potential of a Steam release. We are in discussions with the Tilt Five team to look into the process of being officially associated with them, and if it seems like it will be productive and possible for us, we will do that.