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Dev Blog: Week 5

Current Schedule Project Summary We had a more complete version of the game and we had several playtest. We iterate another version which we will use it for the halves presentation. Programming wise we had all the nodes implemented and…

Dev Blog: Week 4

Current Schedule We had a play test on one of the version of Liubo on Tuesday Feb 7. We made another two versions and playtested on Friday Feb 10. We will start to implement during the weekend and prepare for…

Dev Blog: Week 3

Current Schedule Project Summary Each of the physical prototype have a iteration and the goal for this week and next week is to combine the prototypes. What Went Well Issues For Support Prototype Update Basic elements of the game Movement…

Dev Blog: Week 2

Current Schedule Project Summary What Went Well Issues For Support Prototype Update Lochlan’s Prototype Takes around 30 mintues Problem: once a player have an owl, the owl is too powerful and the player can easily win Yicheng’s Prototype Time takes to play the game: 30 minutes Problem: rules too complicated Jeffery’s Prototype Time takes to play the game: 5 minutes Problem: all player avoid turning to owls first

Dev Blog: Week 1

Project Summary We are working with our instructor to research in the history and mechanism of Liubo. Current Schedule What Went Well Issues For Support There are many versions/interpretations of the game available from different people and their own interpretations.…