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Week13: Iteration & Preparations for Softs! Week12: Preparations for Playtest Day Week 11: Playtest night Week 10: GDC Week Week6: Playtest & Improvement in Design

Voxalburgh

ETC 2024 Spring Project Website

Voxalburgh

ETC 2024 Spring Project Website

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Week13: Iteration & Preparations for Softs!

Xixi Huang April 12, 2024 0Comments

This week we mainly iterate on the questions of the Playtest Day. UI/UX: AR Interaction: Tech: For the next week, our plan is: Overall Animation (Jim) AR Interaction (Shen) UI/UX…

Blogs

Week12: Preparations for Playtest Day

Xixi Huang April 5, 2024 0Comments

UI We kept iterating on the UI. Animation Tech Then we gathered together for the Playtest Day on Saturday. We tested about 10 groups of naive guests, 2~4 people in…

Blogs

Week 11: Playtest night

Xixi Huang March 29, 2024 0Comments

On Week11, We put together everything we made, built the game on mobile devices and brought it to the “playtest night” to seek feedback. We’ve compiled a comprehensive list of…

Blogs

Week 10: GDC Week

Xixi Huang March 22, 2024 0Comments

Welcome back to Team Voxalburgh’s Blog! As the Game Developers Conference (GDC) unfolds this week, our team remains busy at work despite one of our own attending the event. This…

Blogs

Week6: Playtest & Improvement in Design

Xixi Huang February 23, 2024 0Comments

This week, we had a playtest and found some problems about our gameplay and narrative design. And we made some changes in design to meet our goals. Playtest On the…

Blogs

Week5: Playtest I Sprint

Xixi Huang February 16, 2024 0Comments

Our sprint goal of week5~week6 is to develop a workable prototype for the playtest in 2/20 (week6). In that playtest, we hope to test if our core gameplay works well…

Blogs

Week4: Design & Tech Proceeded Forward

Xixi Huang February 9, 2024 0Comments

1.Gameplay Last week, in the aspect of game design, we synthesized the feedback from faculty (quarter), clients, and instructors. We broke down everyone’s game proposals from the previous week into…

Blogs

Week3: Brainstorming & Quarter

Xixi Huang February 2, 2024 0Comments

1.Brainstorming Last week, we made sure our clients’ needs on experience goals, main content, target audience, location of our game, audience’s intended take-aways and emotions. Based on those understanding of…

Blogs

Overview: Language Revives Culture, and Stories Come to Life

voxalburgh-admin January 26, 2024 0Comments

Language and culture shape the physical environment in which we live and shapes our experiences of the world around us. The interdisciplinary field of Linguistic Landscape (LL), borrowing from such…

Recent Posts

  • Week13: Iteration & Preparations for Softs!
  • Week12: Preparations for Playtest Day
  • Week 11: Playtest night
  • Week 10: GDC Week
  • Week6: Playtest & Improvement in Design

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Blogs

Week13: Iteration & Preparations for Softs!

Blogs

Week12: Preparations for Playtest Day

Blogs

Week 11: Playtest night

Blogs

Week 10: GDC Week

Voxalburgh

ETC 2024 Spring Project Website

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