Week6: Playtest & Improvement in Design
This week, we had a playtest and found some problems about our gameplay and narrative design. And we made some changes in design to meet our goals. Playtest On the…
ETC 2024 Spring Project Website
This week, we had a playtest and found some problems about our gameplay and narrative design. And we made some changes in design to meet our goals. Playtest On the…
Our sprint goal of week5~week6 is to develop a workable prototype for the playtest in 2/20 (week6). In that playtest, we hope to test if our core gameplay works well…
1.Gameplay Last week, in the aspect of game design, we synthesized the feedback from faculty (quarter), clients, and instructors. We broke down everyone’s game proposals from the previous week into…
1.Brainstorming Last week, we made sure our clients’ needs on experience goals, main content, target audience, location of our game, audience’s intended take-aways and emotions. Based on those understanding of…