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Week 10 – ETC Playtest Day
Time: 03/27-04/02 Summary: This Saturday, we welcomed over a hundred guests to playtest all of the ETC projects. We had 23 guests playtest our experience while around 15 guests watched from the monitor. Details of their playtest feedback would be posted the following week, along with our iterations. Production: This week we have mostly been…
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Week 9 – GDC
Time: 03/20-03/26 Summary: Attending the Game Developers Conference (GDC) is a significant event for anyone in the gaming industry. The conference was held at the Moscone Center in San Francisco, where we were surrounded by a diverse group of attendees, including game developers, publishers, vendors, and industry experts from around the globe. One of the…
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Week 8 – Camera! Lights! Action!
Time: 03/13-03/19 Production: We are back from spring break and next week is GDC! Our team will be heading to a conference in San Francisco, which took another week out of the production timeline. This week was heavy on the filming and editing side. We reviewed the backlog and iterated the assets, which increased from…
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Week 7 – Halves Presentation
Time: 02/27-03/05 Summary: It’s the time for halves. We are 7 weeks in and spring break is right ahead. Please see our presentation (demo included) below. Production: The tasks for this week will be delayed to be due at the end of spring break, as per requested by our team. Art/UI: Some updated rooms with…
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Week 6 – Putting assets together
Time: 02/20-02/26 Production: Halves presentation is coming up next week. We have started to put assets together to replace graybox models. The basic layout is ready for 3 out of 4 rooms. More references are attached below. Art/UI: More assets are on the way to be added to the scenes. Filming: With the emerging technology…