• HistOracle Post-Mortem

    Introduction and Project Overview HistOracle was a semester-long interdisciplinary project centered on transforming ancient oracle bones from static museum artifacts into an engaging interactive experience. Rather than presenting these…

  • Week 14 – Final Week and Presentation Prep

    Week 14 marked our final full week of development, focused primarily on refining the experience, completing final deliverables, and preparing for the end-of-semester presentation and documentation. Final Refinement and…

  • Week 13 – Soft Opens and Showcase

    Week 13 marked the final stretch of development, beginning with Soft Opens on Monday and concluding with the Alumni Project Showcase. Across both events, the team focused on stabilization,…

  • Week 12 – Softs Preparation and System Refinement

    Week 12 focused on preparing for Softs by refining the prototype, addressing major design challenges, and continuing iteration through playtesting and feedback. Playtesting and Narrative Refinement During Playtest Night…

  • Week 11 – Playtest Insights and Iteration Planning

    Week 11 focused on reflecting on Playtest Day, identifying key usability challenges, and prioritizing the next round of iterations. Rather than introducing new systems, the team concentrated on refining…

  • Week 10 – Playtest Day Preparation

    Week 10 was a focused push toward Playtest Day, with the team prioritizing integration, usability, and refining the overall player experience. Building on the playable prototype from Week 9,…

  • Week 9 – Building Toward a Playable Prototype

    Week 9 was a pivotal development week as the team focused on pushing the project toward a fully playable prototype. While one team member was attending South by Southwest…

  • Week 8 – Spring Break Progress and Refocusing the Scope

    Week 8 followed Spring Break, giving the team an opportunity to both reflect on progress and refocus development priorities as we move closer to Playtest Day. Spring Break Recap…

  • Week 7 – Halves Presentation and Recalibrating the Plan

    Week 7 marked an important milestone for the team as we presented our Halves presentation and shared the current state of the project with faculty and peers. While the…

  • Week 6 – Preparing for Halves

    Week 6 the team focusing on refining core systems and ensuring that the prototype clearly communicates the project’s gameplay, narrative, and visual direction. All while preparing for halves… Gameplay…