Blogs

  • Postmortem

    Project Overview: Our team Puppamatics, comprised of six members; Randi Ouyang 2nd year and 2D Artist, Lawrence Luo 1st year and 3D Artist, Jasmine Chen […]

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  • Game Build

    Instruction: Printable Instructions

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  • Week 14: WLU Playtest and Final Delivery

    This week we started off strong with a playtest on West Liberty’s campus. We hosted the 2-3 hour workshop once again with the same 4th […]

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  • Week 13: Softs and Reach Goals

    This week we had Soft where the team presented our tool to three groups of faculty members. With their feedback we are working towards our […]

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  • Week 12: Preparing for Softs!

    Rolling right off of Playtest day the team has to present our work again at the upcoming Softs event. Softs is a opportunity to show […]

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  • Week 11: Playtest Day

    This week, the team is working hard for the Playtest Day! Every academic semester, the ETC holds a Playtest Day when graduate student teams make their […]

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  • Week 10: Playtest to Refine

    We can’t believe it’s week 10 already! Now that we are more than two thirds through the semester, team Puppamatics is looking to polish our […]

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  • Week 9: Game Developers Conference

    Most of the team was away at the Game Developers Conference a.k.a. GDC. At this conference, people from all over the world from all different […]

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  • Week 8: Playtest at WLU

    Week Eight was an exciting week for the team as we are officially marching into the second half of the semester! This week, the team […]

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  • Week 7: Half Way Here

    After concluding the halves presentation and marking the start of spring break, we have officially reached the midpoint of the semester! Halves Presentation We had […]

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  • Week 6: The Road to Halves

    Team Puppamatics had a busy week! This week we had a meeting with the student-teachers at West Liberty, a playtest with middle school students and […]

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  • Week 5: Behind the Scenes

    We continued our production this week. The team had been working hard on getting the features done and aimed to finish the first prototype for […]

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  • Week 4: Design and Develop

    This week, the team was has officially started production. Last week we had gotten feedback on our design approach and was given clarity by the […]

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  • Week 3: Quarters!

    The semester went way faster than we even realized. It’s time for quarter’s presentation! Quarter is the first time in the semester that we do […]

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  • Week 2: The Week of Workshops

    Overview: During week two, Puppamatics were focused on design process. We continued to do research on our problem space, tested out some ideas, and met […]

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