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Postmortem
Project Overview: Our team Puppamatics, comprised of six members; Randi Ouyang 2nd year and 2D Artist, Lawrence Luo 1st year and 3D Artist, Jasmine Chen […]
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Game Build
Instruction: Printable Instructions
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Week 14: WLU Playtest and Final Delivery
This week we started off strong with a playtest on West Liberty’s campus. We hosted the 2-3 hour workshop once again with the same 4th […]
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Week 13: Softs and Reach Goals
This week we had Soft where the team presented our tool to three groups of faculty members. With their feedback we are working towards our […]
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Week 12: Preparing for Softs!
Rolling right off of Playtest day the team has to present our work again at the upcoming Softs event. Softs is a opportunity to show […]
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Week 11: Playtest Day
This week, the team is working hard for the Playtest Day! Every academic semester, the ETC holds a Playtest Day when graduate student teams make their […]
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Week 10: Playtest to Refine
We can’t believe it’s week 10 already! Now that we are more than two thirds through the semester, team Puppamatics is looking to polish our […]
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Week 9: Game Developers Conference
Most of the team was away at the Game Developers Conference a.k.a. GDC. At this conference, people from all over the world from all different […]
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Week 8: Playtest at WLU
Week Eight was an exciting week for the team as we are officially marching into the second half of the semester! This week, the team […]
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Week 7: Half Way Here
After concluding the halves presentation and marking the start of spring break, we have officially reached the midpoint of the semester! Halves Presentation We had […]
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Week 6: The Road to Halves
Team Puppamatics had a busy week! This week we had a meeting with the student-teachers at West Liberty, a playtest with middle school students and […]
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Week 5: Behind the Scenes
We continued our production this week. The team had been working hard on getting the features done and aimed to finish the first prototype for […]
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Week 4: Design and Develop
This week, the team was has officially started production. Last week we had gotten feedback on our design approach and was given clarity by the […]
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Week 3: Quarters!
The semester went way faster than we even realized. It’s time for quarter’s presentation! Quarter is the first time in the semester that we do […]
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Week 2: The Week of Workshops
Overview: During week two, Puppamatics were focused on design process. We continued to do research on our problem space, tested out some ideas, and met […]